According to the co-founder of Netmarble, Simon Sim, hero shooter games need a strong hook to convince players to shift from the games they are currently engaged in. Simon Sim has recently been involved in the creation of Marvel Realm of Champions, a game that is designed to compete with titles in the hero shooter genre. Sim acknowledges the challenge of persuading players to switch games, especially if they are already deeply invested in another.
Marvel Realm of Champions is a third-person hero shooter game that gives players the chance to take on the roles of iconic Marvel characters. The game provides an immersive experience by allowing players to explore the Marvel universe in a new and interactive way. However, the game's success hinges on its ability to draw players away from games they already enjoy and are invested in. According to Sim, this necessitates the need for a strong, attracting hook.
Sim stated that the key to success in the hero shooter genre is "a really strong hook" that can convince players to leave their current game. This hook can be a unique gameplay mechanic, an enticing story, or an innovative feature that makes the new game stand out. For Marvel Realm of Champions, the hook is the Marvel universe itself, with its rich lore and wealth of beloved characters.
Sim also emphasized the importance of community in the hero shooter genre. He pointed out that players are more likely to stick with games that have strong, active communities, and that developers should focus on fostering these communities to ensure their game's longevity. He also noted that developers must continually update and improve their games to keep players engaged and invested.
Sim's insights shed light on the challenges faced by developers in the hero shooter genre, and the strategies they can employ to overcome them. With a strong hook, a dedicated community, and ongoing improvements, developers can entice players to try new games and keep them coming back for more.